Friday, March 3, 2023

John Hall's Play-Doh STOP

John Hall's Play-Doh STOP
Copyright © 2023 John Edward Hall
Today is Friday 3rd March 2023.
Time is 15:17 CT.

XJ Corps.

Description.

The purpose of this post is to tell you about Play-Doh STOP, a game created by John Hall, owner of XJCORPS.com. It uses Play-Doh, that is the children's safe to use molding material, and an android cell phone that has a camera on it. Let's get to the details!!

Weights and Scales.

Oh, so I thought it would be cool to use a scale and weights, however the weights must be based from the screen area the play-doh takes up. this is based from the pixel area (computer graphics and canvas) on the HTML camera pickup. Obviously, there may be some problem attempting to set this up (since this is antiquated technology).

SO, I use the pixel area based on the color and 'drop-off' of what I am calling the GRAVITY of the play-doh on scree; once this is determined with the code, we set up a function to battle YOUR PLAYDOH ("PD") Gravity versus the oponnent PDG; HOWEVER this also includes cool things like:

|. Custom play-doh shape that player creates and can be used to battle the other player.
|. Custom color or color combination.
|. A combination of shape and color and PDG.

The scale is set and once again, ACTION requires another ACTION from the opponent. IF THE FINALITY OF DESIGN or REQUIREMENT FOR END-GAME HAS NOT BEEN MET, ACTION and REACTION is repeated. In this case, we could add augmented play-doh reality with 'animated screen-over the play-doh recognition';

Such a simple way to know how to make any game!

-John.

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