Sunday, February 19, 2023

Unity Design in Electronic Card Games

Unity Design in Electronic Card Games
Copyright © 2023 John Edward Hall
Today is Sunday 19th February 2023.
Time is 08:51 CT.

XJ Corps.

Description.

Unity is the fabric design that must be followed for all items in a game to be attractive and successful; If Unity does not take place, consumers or players might think that there is something wrong or incorrect with the design of the game. For instance, a really swirly and cursive and silly font can look out of place in a robot-card game where all the other cards are similar to each other and professional.

All items in the game should follow a code of design. If an outsider of the game wished to capitalize and buy a  license for the game, if there were not a fabric design of unity, he could end up destorying the sanctity of the original game by selling a non-attractive and licensed version of it. That would destroy the future of the game, and could have worse consequences than that.

A game shoud always follow a strick design for its license and even if it is not allowed to be sold. Also, this is a good idea to remind people that I am the creator of my game, not a loser copy thief.

-John.

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