Sunday, February 19, 2023

John Hall's Layer Book Game

John Hall's Layer Book Game
Copyright © 2023 John Edward Hall
Today is Sunday 19th February 2023.
Time is 08:40 CT.

XJ Corps.

Description.

Layer book game is inspired by 'pop-up books' and flip-books; layer book has collectible layers that can be uniquely played on top of other layers as a game turn for either player; layers add wieght ot an electronic scale that converts the weight to a 'trade-symbol' that allows the digital collection of some type of prize or creature that can be used to win games or for rarity/increase the value of game collection; For example a game can have 100 layers; the layers will have opque parts to them that will cover the layer beneath it, causing overlapping and only a certain way of 'connecting the layers'.

Layer Directions Example.

A collectible layer should have something unique about it that stands different from other collectible layers; these layers can be as large as a sheet of paper (or more custom design later..) are clear plastic or other clear material with exception to the design that is visible; the esign can be almost anything that fits the game design, like demons: if demons were being used, there could be 8 directions or spaces on the layer where a demon could show up, thats North Suth East and West, and the demon can be overlapped with another layer or something. Also layers can be traversed through like a 'TUNNEL', going from the last layer-environment to the next.

Pop-up Layers.

Translucent Pop-up layers, with exception to design, can be added also.

Book Page Time.

Book layers can be traversed back and forth in-between turns, like going to another reality on a previous layer and redoing the layer. For example, a random game turn allows the player to remove the top 4 layers, discard them, and then add a new layer from his collection on top of his opponent's layer.

-John.

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